SUS

Start-up Sparks: Crafting Retail Success in the Classroom - Innovative methods in Management, Organisation and Leadership of Commercial Enterprises Course
flagSzéchenyi István University

  • 04 – Business, administration and law

1. Student-centered course design

The "Management, Organisation, and Leadership of Commercial Enterprises" course focuses on marketing and management in commercial enterprises, emphasizing student-centered, project-based learning. Over the course development of three years (21/22, 22/23, 23/24), the course has evolved to incorporate new technologies, many of which were developed during the Covid-19 pandemic. AI-based applications were integrated into the course for various tasks, including content creation, video production, and presentations, enhancing student engagement and learning outcomes. The course is structured around collaborative project work, with students developing a business plan and related materials. To strengthen key skills, training sessions focused on teamwork, communication, debating, presentation techniques, and digital competencies were incorporated. Students used AI tools like ChatGPT, Canva AI, Gamma.ai, DALL-E for content generation, creativity, and video production, allowing them to integrate technology into their learning process while developing digital skills in a practical context. The final product of the course was transformed: students had to create a video presentation and promotional material about the retail business they developed as a start-up idea. This shift allowed students to practice digital storytelling and professional communication. Through these innovations, the course aims to foster critical thinking, creativity, and collaboration while equipping students with essential digital competences. It has successfully aligned with market demands by preparing students to use technology safely and ethically, all while addressing institutional goals of promoting digital literacy and practical skill development.

Methodology
Tools, equipment, technology used
Outcomes and outputs, main results
Lessons learnt
Adaptability and sustainability of the best practice (for other institutions)
Promotion of best practice
Scope and impact
  • Course/department level
  • Faculty level
  • Institutional level

6.1 Digitalization
  • Innovative, novel methodology in using digital tools/devices in teaching
  • Digital skills development and assessment both general and profession-related, embedded in course design, in teaching and assessment
  • Artificial intelligence and learning analytics in education and training

Reasoning: The course leveraged digital platforms and tools like Kahoot quizzes, escape room games, AI-based applications (Dall-E, ChatGPT), and online video materials to facilitate content delivery, enhancing accessibility and engagement. These tools made learning interactive, offering varied and accessible formats tailored to modern learners’ needs. The digitalized design encouraged active student participation through project-based assignments, teamwork, and real-world business plan creation. Short, interactive tasks replaced long case studies, boosting motivation and fostering collaborative problem-solving. Students developed digital competences through AI tools and project video creation, and safe and ethical use of technology, aligning with market demands. These practices enhanced creativity, critical thinking, and responsible digital citizenship. Assessment methods, like video business plans evaluated by professionals and interactive feedback, enabled accurate performance evaluation.


6.2 Internationalization
  • NOT RELEVANT

Reasoning:


6.3 Inclusion and diversity, universal design
  • NOT RELEVANT

Reasoning:


6.4 Sustainability
  • NOT RELEVANT

Reasoning:

3.3 Public contact datas
Name Email address Website
Szandra Gombos gombossz@sze.hu